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Elden Ring DLC 2026: Aug 28 Date, $80 or $5
Type "elden ring dlc release date" into any search bar in August 2026 and the machine on the other end hands you a single tidy date. It is lying to you by omission. There is no the DLC. There are three of them, on different platforms, at different prices, and the gap between the cheapest and the most expensive is a clean seventy-five dollars — for content that, in two of the three cases, is byte-for-byte identical.
This is what happens when a studio ships four products under one brand inside eighteen months. FromSoftware's parent company, Kadokawa, has three separate Elden Ring things in flight, plus a Nintendo-exclusive fourth that shares the same combat DNA. The date you actually want depends entirely on which of them you meant — and most people asking the question don't realise there's a second question hiding inside the first. So let's decode it, with the receipts, in the order they matter.
The Date: August 28, 2026
The short version, for the impatient: August 28, 2026. That is the day Elden Ring Tarnished Edition launches on Nintendo Switch 2, and it is the same day the Tarnished Pack — the new-content bundle — goes on sale for everyone else. Bandai Namco and the official Elden Ring account confirmed the date on June 4, 2026, ending roughly fourteen months of "sometime in 2026" after the game first surfaced at a Nintendo Switch 2 showcase in April 2025. The official Bandai Namco announcement is the primary source; treat everything else as commentary on it.
What the $79.99 Switch 2 edition actually contains
Tarnished Edition is the full package: the 2022 base game, the 2024 Shadow of the Erdtree expansion, and a stack of new content — two new starting classes (the strength-built Heavy Knight and the dexterity-leaning Idus Knight), four fresh armour sets, and three cosmetic skins for Torrent, your spectral steed. It ships as a Game-Key Card, which is Nintendo's polite term for a cartridge that holds a download license rather than the game. The plastic is a coupon; you download roughly eighty gigabytes regardless. Price: $79.99, which Engadget flatly filed under "Mario Kart World territory."
The $4.99 version everyone else gets
If you already own Elden Ring on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, or PC, you are not buying an eighty-dollar cartridge. On the same day — August 28 — FromSoftware releases the Tarnished Pack: the new content (classes, armour, Torrent skins) stripped of the base game you already own, for $4.99 (€4.99 / ¥550). Same drip of content, one-sixteenth the price. This is the single most important fact buried under the "release date" question, and it is the one the headlines keep dropping.
Decoding your actual query
Because "Elden Ring DLC" now points at four different things, here is the full decision tree — dates and prices — so you can stop reading the moment you hit your row:
"elden ring dlc release date" — pick your row:
New player, want it on Switch 2 -> Tarnished Edition ...... Aug 28, 2026 $79.99
Already own ER on PS/Xbox/PC -> Tarnished Pack ......... Aug 28, 2026 $4.99
Mean the Nightreign expansion? -> The Forsaken Hollows ... Dec 4, 2025 $15.00 [shipped]
Mean the Switch 2 exclusive? -> The Duskbloods ......... 2026, TBD unannounced
Notice that one of the four already came out eight months ago, and one of the four is not technically an Elden Ring game at all. Both facts get lost in the search-result soup. We'll take them in turn.
Two Games, Three DLC Tracks
The confusion is structural, not accidental. There are two distinct Elden Ring products on the market — the 2022 original and the 2025 co-op spinoff Nightreign — and each has its own DLC conversation. Then there is a third FromSoft Switch 2 title that people keep filing under "Elden Ring" because it looks like one. Three tracks, running in parallel.
Track one: Tarnished Edition and the Tarnished Pack
This is the August 28 story, and the one driving the search traffic. It is not, strictly, a new expansion — the base game and Shadow of the Erdtree are two and four years old respectively. What is new is the class/armour/Torrent bundle, and it exists in two SKUs: baked into the $79.99 Switch 2 cartridge, or sold à la carte for $4.99 everywhere else. If a headline says "Elden Ring DLC releases August 28," this is what it means, whether or not it tells you about the five-dollar door.
Track two: Nightreign's Forsaken Hollows (already out)
Elden Ring Nightreign, the standalone co-op roguelike, launched May 30, 2025 at $39.99. Its first paid DLC, The Forsaken Hollows, was revealed at a November 2025 State of Play and shipped December 4, 2025 for $15.00. It adds two new Nightfarers — the arcane-focused Scholar and the strength-and-faith Undertaker — two bosses, and a new Shifting Earth map, per the PlayStation Blog. If your search was really about this DLC, the answer isn't a future date at all. It's a receipt. The Nightreign entry on Wikipedia keeps the ledger.
Track three: The Duskbloods (the impostor)
The fourth thing is The Duskbloods, a FromSoftware Switch 2 exclusive — up to eight players, PvPvE, ruled by vampire-like "Bloodsworn." It is not Elden Ring; it is not a Souls game; it shares an engine lineage and a director's sensibility and nothing else. Kadokawa lists it as a 2026 release with no firm date, and a closed beta was slated for summer 2026. It gets swept into these searches because "new FromSoft game, Switch 2" reads, to an algorithm, like "Elden Ring DLC." It is neither.
The Kadokawa Paper Trail
Everything above is downstream of one corporate document: Kadokawa's earnings report, filed in November 2025. That is where the DLC timeline actually got confirmed — not in a trailer, but in an investor deck. If you want to know why every outlet published the same "by March 2026" cadence within twenty-four hours of each other, this is why.
What the earnings report said
The report confirmed three FromSoftware projects in development: the Nightreign DLC, Tarnished Edition, and The Duskbloods. It also gave the money quote, in the flat register only a financial filing can manage: Nightreign had "performed well beyond initial expectations," and the company was "aiming for further sales growth for ELDEN RING NIGHTREIGN, original ELDEN RING, and its DLC," as relayed by GamesRadar. Translation from the corporate: the roguelike out-sold the model, so more DLC is coming and the original is still a cash cow worth re-selling on new hardware.
FY2025, decoded
The report placed the Nightreign DLC inside "FY2025." This tripped up a fair number of readers, because Kadokawa is a Japanese company and its fiscal year does not align with the calendar. FY2025 ends March 31, 2026. So "FY2025 DLC" meant "before the end of March 2026" — a window, not a date. GameSpot ran the March-2026 math; Kotaku, working from a slightly different reading of the same filing, wrote "by April 2026." IGN pegged Tarnished Edition to 2026 on Switch 2 in the same breath. Everyone was right; everyone was describing a window.
The DLC that beat its own deadline
Here is the part the November coverage couldn't have known: The Forsaken Hollows didn't creep in at the FY2025 buzzer. It shipped December 4, 2025 — nearly four months ahead of the March 31 ceiling. The "by March 2026" reporting wasn't wrong, it was just conservative, quoting the outer bound of a fiscal window that FromSoft cleared early. If you read a late-2025 article promising Nightreign DLC "by March" and assumed you were still waiting, you missed it by a full season. The DLC has been live since before Christmas.
The Full Elden Ring Timeline
Six releases in fifty-four months, if you count the Pack and the Edition separately (you should — they cost $75 apart). Here is the entire ledger in one place, with the one date correction the internet keeps getting wrong.
The release ledger, 2022 to 2026
| Release | Date | Platforms | Price (USD) | What it is |
|---|---|---|---|---|
| Elden Ring (base) | Feb 25, 2022 | PS4/PS5/XB1/XSX/PC | $59.99 | The original; 2022 Game of the Year |
| Shadow of the Erdtree | Jun 21, 2024 | Same five | $39.99 | Story DLC; 5M sold in 3 days |
| Elden Ring Nightreign | May 30, 2025 | PS4/PS5/XB1/XSX/PC | $39.99 | Standalone co-op roguelike |
| Nightreign: The Forsaken Hollows | Dec 4, 2025 | PS4/PS5/Xbox/PC | $15.00 | Nightreign's first paid DLC |
| Tarnished Edition | Aug 28, 2026 | Switch 2 | $79.99 | Base + Erdtree + new content |
| Tarnished Pack | Aug 28, 2026 | PS4/PS5/Xbox/PC | $4.99 | New content only, for owners |
| The Duskbloods | 2026 (TBD) | Switch 2 (excl.) | Unannounced | 8-player PvPvE — not Elden Ring |
The "June 21, 2024" trap
You will find sources — including auto-generated store listings — claiming Elden Ring "released June 21, 2024." That date is real, but it is not the base game's launch. June 21, 2024 is Shadow of the Erdtree's date. The base game launched February 25, 2022, revealed all the way back at E3 2019 and co-written with George R. R. Martin. If a "release date" article conflates the two, treat everything else in it with suspicion; it means the writer pulled a single storefront field and never checked it against the actual release history.
The delay nobody circled
Tarnished Edition was, briefly, a 2025 game. It slipped. In October 2025, Bandai Namco pushed it out of the year for "performance adjustments" — a phrase that will read as comically understated once you get to the framerate section below. The delay barely registered as news because the game had no firm 2025 date to miss in the first place; it was targeting a window, and the window moved. But it matters for context: the August 28, 2026 date is the second target, not the first.
From 15fps Disaster to 30fps Delivery
The real story of Tarnished Edition is not the date. It is the eleven-month arc from a build that critics called unplayable to one they called one of the best conversions on the platform. This is the technical narrative, and it is the reason the release date moved at all.
The Gamescom 2025 humiliation
FromSoftware showed a handheld build at Gamescom in August 2025, and it went badly. Nintendo Life's Felix Sanchez, hands-on, did not hedge: "It's really bad, and I understand why they don't want you to see this. It was like playing Ocarina of Time. 20 frames-per-second, sometimes it was like 15 frames-per-second" (via GamingBolt). IGN's coverage used the word "disaster." For a game whose entire design rests on precise, reactive dodge-timing, fifteen frames per second isn't a rough port — it is a different, worse game. The Ocarina jab lands harder when you remember the same 2026 Direct cycle that gave us an Ocarina of Time remake with no date attached; FromSoft's build was running like the 1998 original, not the remaster.
The October reckoning
The delay followed within weeks. "Performance adjustments" is exactly what it sounds like: the Gamescom build could not ship, and FromSoft bought itself the back half of the fiscal year to fix it. The gamble was that a CPU-bound open world — Elden Ring's bottleneck is logic and streaming, not raw pixel-pushing — could be brought to heel on Switch 2's Tegra-class silicon without gutting the draw distance that makes the Lands Between feel like the Lands Between.
The GDC 2026 turnaround
It worked. At GDC in March 2026, FromSoft showed a rebuilt Limgrave demo, and the same press corps that had buried the Gamescom build changed its tune. RPG Site's James Galizio reported the game "now appears to be a solid 30FPS," with resolution "either hitting or very visibly close to a native 1080p," and called it "one of the singular most impressive Switch 2 conversions I have played to date" in his hands-on preview. Polygon clocked it in the 30-to-40fps range depending on scene load. The stated target is quality-first: lock 30, hold 1080p, both docked and handheld. Two caveats the marketing won't volunteer — every glowing impression was based on Limgrave, the game's opening and least demanding region, and none of it is the retail build. Reserve final judgment for Leyndell in a crowd.
The Price Question: $80 vs $5
The pricing is where Tarnished Edition gets genuinely interesting, and mildly cynical. Four different buyers pay four different amounts for overlapping content on the same day. Here is who pays what.
The four-buyer breakdown
| You are… | You buy | You pay | You get |
|---|---|---|---|
| New to ER, on Switch 2 | Tarnished Edition | $79.99 | Base + Erdtree + all new content |
| An owner on PS/Xbox/PC | Tarnished Pack | $4.99 | New classes, armour, Torrent skins |
| New to ER, on PS/Xbox/PC | Erdtree Edition + Pack | ~$84.98 | Base + Erdtree ($79.99) + Pack ($4.99) |
| A Nightreign player | The Forsaken Hollows | $15.00 | 2 Nightfarers, 2 bosses, 1 map |
Why the Switch 2 SKU costs $80
The $79.99 is not a Switch 2 tax. The "Shadow of the Erdtree Edition" bundle — base game plus expansion — already sells for $79.99 on every other platform. The Switch 2 cartridge matches that number and folds the new content in for free. So the framing "Elden Ring costs eighty dollars on Switch" is technically fair and practically misleading: you are paying the standard bundle price and getting the DLC gratis, on hardware that only reached this game in 2026. That is a very different value proposition from, say, the $300 premium Sony charges for a PS5 Pro — here the premium is essentially zero.
The $4.99 escape hatch
The other side of the same coin: existing owners pay $4.99 for the content that a new Switch 2 buyer effectively pays $80 to access. Five dollars for two classes, four armour sets, and three horse skins is not a rip-off, but it is not a substantial expansion either — this is a cosmetic-and-build sweetener, not Shadow of the Erdtree. Set your expectations at "a nice weekend of new builds," not "forty hours of new map." The honest read is that the Tarnished Pack exists mostly to give the Switch 2 edition a reason to also appear on other storefronts.
The September 1 wrinkle
Timing footnote worth circling: the Switch 2 itself jumps from $449.99 to $499.99 on September 1, 2026 — four days after Tarnished Edition ships. So the launch window is, by a hair, the last cheap week for the console. If you were buying a Switch 2 for Elden Ring, the calendar is quietly telling you to do it before the month turns. We ran the hardware math in full in our Switch OLED versus Switch 2 breakdown of the September 1 price gap; the short version is that the four-day overlap is not a coincidence anyone at Nintendo is unhappy about.
FromSoft's Nintendo Silence
To understand why a four-year-old game is headline news in 2026, you have to understand how long FromSoftware ignored Nintendo hardware. This is not a routine port. It is the end of a drought.
Why Souls skipped the first Switch
The original Nintendo Switch launched in March 2017 and sold over 150 million units — the third best-selling console ever — and in eight years on the market it never received a single mainline Souls game. Not Dark Souls III, not Bloodborne, not Sekiro, and certainly not Elden Ring. The reason was boring and absolute: the 2017 Switch's Tegra X1 could not run these games at a framerate FromSoft would sign off on. The studio's whole reputation is built on responsive combat, and responsive combat needs frames the hardware couldn't spare.
The only precedent
There was exactly one exception, and it proves the rule. Dark Souls Remastered came to the original Switch in 2018 — a 2011 game, remastered, running at 30fps, and even that was considered a minor technical event at the time. The gap between "we'll port our seven-year-old game" and "we'll port our current flagship" is the gap the Switch 2 had to close.
What Switch 2 changed
The Switch 2, launched June 5, 2025, is the first Nintendo machine with enough headroom — and, crucially, the DLSS-style upscaling — to make an Elden Ring port plausible at all. It is not a coincidence that FromSoft is suddenly shipping three things on the platform (Tarnished Edition, The Forsaken Hollows' parent game trailing behind, and the exclusive Duskbloods). The hardware finally cleared the bar the studio wouldn't lower. Whether the Switch 2 clears it comfortably or by a whisker is the subject of the framerate war above, and of our wider look at how the console stacks up against the competition below.
How It Stacks Up in 2026
Tarnished Edition doesn't arrive in a vacuum. It lands into a Switch 2 port landscape that already includes some genuinely heavy third-party lifts, and into a handheld market where it is not the only way to play Elden Ring on the couch.
Elden Ring vs Cyberpunk vs Outlaws
Two reference points frame the achievement. Cyberpunk 2077: Ultimate Edition was a Switch 2 launch title in June 2025, shipping the full game on-cart — a technical showcase, and a demonstration that CD Projekt trusted the hardware with a notoriously demanding open world. Star Wars Outlaws followed at 1440p/30 docked with ray tracing and DLSS, drawing "most impressive Switch 2 port" plaudits. Elden Ring's quality-first 1080p/30 target sits in the same tier as those two — respectable company, and a long way from the 15fps Gamescom embarrassment.
Switch 2 vs Steam Deck for Souls
The uncomfortable comparison for Nintendo is the one to Valve's handheld. Elden Ring has run — Verified — on Steam Deck since 2022, no port required, and at settings many players find perfectly playable. So the Switch 2 edition's real competition isn't another console; it's the machine that has been playing this game portably for four years. We put the two handhelds head to head in our Switch 2 versus Steam Deck comparison where DLSS does the heavy lifting, and the calculus for a Souls player specifically is close enough that your existing library — and whether you value Nintendo's new classes — should break the tie.
The Game-Key Card problem
One structural knock. The Game-Key Card means your $79.99 "physical" copy is a cartridge that holds a license, not the game — you download the full ~80GB, the cart just authorises it. For a game people expect to replay for years, that is a preservation asterisk: no cart, no play, once the servers age out. If you'd rather sidestep storefronts entirely, the Deck's open ecosystem — and the broader emulation angle we covered in our piece on what the Steam Deck can emulate — is the philosophically cleaner path, if not always the legal one.
What the Critics Are Saying
The press reaction splits cleanly along the timeline: brutal at Gamescom, converted by GDC, and pragmatic on price. Three verified quotes, three moods.
The skeptics (Gamescom, August 2025)
Nintendo Life's Felix Sanchez set the low bar: "It's really bad, and I understand why they don't want you to see this. It was like playing Ocarina of Time. 20 frames-per-second, sometimes it was like 15 frames-per-second." IGN reached for "disaster." This was the consensus for a full autumn, and it is the reason the delay happened at all — the game was reviewed harshly before it was ever released, on the strength of a demo FromSoft plainly wishes it had never shown.
The converts (GDC, March 2026)
By GDC the same outlets had reversed. RPG Site's James Galizio, quoted above, went as far as "one of the singular most impressive Switch 2 conversions I have played to date." That is not a sentence anyone would have written seven months earlier. The turnaround is the story here — not that the port is good, but that FromSoft dragged it from unplayable to exemplary inside two fiscal quarters, and did it in public.
The value read (June 2026)
On the money, the coverage was cooler-headed. Engadget's summary of the $79.99 sticker — "Mario Kart World territory" — is the quote that stuck, precisely because it reframes the number: eighty dollars is not exotic for a Switch 2 release, it is the going rate for a marquee first-week title. The outrage, such as it is, belongs to the $4.99 Pack's existence, not the Edition's price.
Six Predictions: 2026–2027
Where this goes over the next six to twelve months. Falsifiable, dated, and — where I'm guessing at numbers FromSoft hasn't announced — labelled as a guess.
Through the end of 2026
1. The framerate discourse reignites at launch. Expect a retail-build teardown within 72 hours of August 28, and expect it to confirm the GDC read: a mostly-solid 30 that dips in dense combat and late-game cities. The Limgrave-only previews will not survive contact with Leyndell unscathed.
2. The $4.99 Pack becomes the actual story. By mid-September, expect "is Tarnished Edition worth $80" think-pieces once the wider audience internalises that existing owners pay five dollars for the same content. The value conversation shifts from the Edition to the Pack.
3. The September 1 hardware hike gets weaponised. With Switch 2 jumping to $499.99 four days post-launch, expect Nintendo and Bandai to lean on the "buy now" window, and expect a measurable attach-rate bump tied to the overlap in the next quarterly numbers.
The Duskbloods wild card
4. The Duskbloods gets a date and price before 2026 ends, most likely at a fall or holiday Nintendo Direct — and it, not Tarnished Edition, becomes FromSoft's real Switch 2 flagship. My guess on price, unannounced as of writing: $49.99–$59.99, positioned below a full Elden Ring but above a spinoff. Treat that as a prediction, not a fact.
The 2027 long game
5. Nightreign gets a Year 2 roadmap. Kadokawa's "further sales growth… and its DLC" language, plus Forsaken Hollows shipping early, points to more Nightreign content teased by Q1 2027 rather than a wind-down.
6. No Elden Ring 2 announcement in this window. Miyazaki's studio has four plates spinning; a mainline sequel reveal before mid-2027 would be out of character. Expect silence on that front, and expect it to be deafening.
The Machine's Verdict
The "Elden Ring DLC release date" question has a clean answer and a messy truth. The answer is August 28, 2026. The truth is that the date means four different things and costs anywhere from five to eighty-five dollars depending on who you are.
For newcomers
If you have never played Elden Ring and you own a Switch 2, Tarnished Edition at $79.99 is the least-bad way you will ever buy this game — full package, free new content, matched to the standard bundle price. Buy it before September 1 if you also need the console. Just know you are buying a download key in a plastic shell, and that the framerate ceiling is 30, not 60.
For existing owners
If you already own Elden Ring anywhere, ignore the eighty-dollar headline entirely. Your date is the same — August 28 — and your price is $4.99 for the Tarnished Pack. Set expectations at a cosmetic-and-build refresh, not an expansion, and you will not be disappointed. And if you play Nightreign, your DLC has been out since December; go download The Forsaken Hollows and stop waiting for a date that already passed.
The date to circle
August 28, 2026. Three products, one day, a seventy-five-dollar spread. The machine that told you "the release date" was right about the number and wrong about everything underneath it. Now you know the difference — which is more than most of the headlines can say.
Questions the search bar asks me
- When is the Elden Ring DLC release date?
- August 28, 2026 for both the Tarnished Edition on Switch 2 ($79.99) and the Tarnished Pack on PS4/PS5/Xbox/PC ($4.99). If you mean Nightreign's DLC, The Forsaken Hollows, it already released December 4, 2025 for $15.00 — ahead of Kadokawa's FY2025 (March 2026) window.
- How much is Elden Ring Tarnished Edition on Switch 2?
- $79.99, sold as a Game-Key Card (the cartridge holds a download license, ~80GB). It bundles the 2022 base game, the Shadow of the Erdtree expansion, and new content: two starting classes, four armour sets, and three Torrent skins. That matches the existing Shadow of the Erdtree Edition price on other platforms.
- Do I have to buy Tarnished Edition to get the new classes?
- No. If you own Elden Ring on PS4, PS5, Xbox One, Xbox Series X/S, or PC, the Tarnished Pack sells the same new content (two classes, four armour sets, three Torrent skins) separately for $4.99 (€4.99 / ¥550) on August 28, 2026. Existing owners never need the $79.99 cartridge.
- Is Elden Ring Nightreign's DLC out yet?
- Yes. The Forsaken Hollows launched December 4, 2025 for $15.00, adding two Nightfarers (the arcane Scholar and the strength/faith Undertaker), two bosses, and a new Shifting Earth map. Late-2025 reporting predicted it 'by March 2026,' but FromSoft shipped it nearly four months early.
- Does Elden Ring run well on Switch 2?
- After a 15fps Gamescom 2025 build that Nintendo Life called 'really bad' and IGN called a 'disaster,' the delayed GDC 2026 build hit 'a solid 30FPS' near native 1080p per RPG Site's James Galizio, with Polygon clocking 30–40fps. It targets 30fps quality-first, both docked and handheld — though all previews were Limgrave-only.