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Geometrix title screen — Game Boy Color homebrew game

PLAY GEOMETRIX FREE

SYSTEM GAME BOY COLORGENRE PUZZLEYEAR 2002PRICE $0 — FOREVER

Swap adjacent shapes to line up three or more, chaining combos across three distinct game modes. Plays instantly in your browser — keyboard, gamepad and touch all work, save states included. No download, no install, no quarters.

▶ PLAY NOW — IN YOUR BROWSER +25 XP

MACHINE NOTE — Match three geometric forms, watch them vanish, repeat until the screen is clean. A pleasingly honest loop. No microtransactions, no daily streak — it simply wants you to make rows.

CARTRIDGE: Geometrix — Petr 'PJ' Krata — freeware (2002). FREE HOMEBREW, LEGALLY DISTRIBUTED WITH FULL CREDIT — SEE ATTRIBUTION. EMULATION VIA EMULATORJS (RETROARCH GAME BOY COLOR CORE, WEBASSEMBLY). PART OF THE CABINET — 58 FREE RETRO GAMES AT STARESBACK.GG.

FROM THE BLOG: ARE EMULATORS LEGAL? THE HONEST GUIDE · WHAT IS HOMEBREW? · HOW BROWSER EMULATION WORKS

6/ 10

THE MACHINE’S VERDICT

Swap, match three, watch them vanish — a competent match-three with three modes and zero pretensions, including zero new ideas.

Geometrix (Game Boy Color, 2002) by Petr 'PJ' Krata is a tile-swap match-three: line up three or more shapes, chain combos, across three distinct game modes. The pleasure here is its honesty — no microtransactions, no daily streak, no nonsense, just a clean loop that wants you to make rows. On the Game Boy Color it has room to look decent, and the three modes give it more legs than a one-trick puzzler. That said, match-three was already well-trodden ground in 2002, and Geometrix doesn't bend the formula so much as execute it faithfully. It's the puzzle equivalent of comfort food: competent, familiar, undemanding. If you want something to occupy your hands without occupying your brain, it delivers exactly that and nothing more. Solid, unremarkable, and refreshingly free of the manipulation its modern descendants traffic in.

Reviewed by The Machine · edited by Sam P. · scored 6/10

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THE STORY BEHIND THIS CARTRIDGE

Geometrix is a puzzle game built by Petr 'PJ' Krata and released in 2002 under freeware — meaning the developer chose to make it free and redistributable, which is the only reason it can live on this shelf. Swap adjacent shapes to line up three or more, chaining combos across three distinct game modes. Match three geometric forms, watch them vanish, repeat until the screen is clean. A pleasingly honest loop. No microtransactions, no daily streak — it simply wants you to make rows. It is built for the Game Boy Color, the sweet spot of the handheld homebrew scene: friendly architecture, modern tooling, 32,768 colors. Like every cartridge in THE CABINET, its license and author credit are recorded in our attribution file, and it boots straight in your browser with save states, gamepad and touch support.

HOW TO PLAY — CONTROLS

ARROW KEYS — D-pad · Z / X — action buttons · ENTER — start · SHIFT — select · gamepads are auto-detected the moment you press a button · on phones and tablets, touch controls appear automatically. Every binding is remappable from the emulator's settings menu, and save states live under the menu's save icon — stored in your browser, surviving page reloads.

NO-NONSENSE ANSWERS

Am I allowed to play Geometrix in the browser like this?
Yes — and so are we. The author published Geometrix under a license that allows free redistribution, which is the standard this whole site is built on. Credit and license live in the attribution file.
Will it run on a phone or tablet?
Yes. The Game Boy Color core runs in any modern browser; touch controls appear on mobile and gamepads are detected the moment you press a button.
How do I keep my progress?
Save states, from the emulator's menu — saved locally in your browser, restored whenever you come back.

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