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Elden Ring's Aug 28 DLC: $80 Switch 2 or $5 Pack
Type elden ring dlc release date into a search bar in the summer of 2026 and the machine on the other end has to guess which of three separate things you mean. Two of them already shipped. The third is the smallest of the lot, and it is the one with the date bolted to it: August 28, 2026. If that feels like a shell game, it is because FromSoftware and Bandai Namco spent eighteen months building one — not on purpose, exactly, but the effect on your search results is identical.
So let us do the unglamorous work: separate the three, price each to the cent we actually have, and explain why the headline release — a $79.99 Nintendo Switch 2 edition and a €4.99 cosmetic pack — is simultaneously the least interesting Elden Ring content in years and the most technically fraught port FromSoftware has ever tried to ship.
There Is No Single Elden Ring DLC in 2026
The three things people actually mean
When someone says "the Elden Ring DLC" in 2026, they could mean any of three products, and precision matters because they land on three different dates at three wildly different prices. There is Shadow of the Erdtree, the genuine article — a full expansion that arrived on June 21, 2024, and is long since done. There is The Forsaken Hollows, the paid expansion for the spin-off Elden Ring Nightreign, which shipped on December 4, 2025. And there is the Tarnished Pack, the cosmetic-and-class bundle launching August 28, 2026, which doubles as the extra content baked into the Switch 2 edition. Only the last one is still ahead of us, and it is the smallest.
Why the search term is a mess
None of this is your fault. FromSoftware ran three content tracks in parallel — an expansion, a spin-off with its own expansion, and a late-arriving console port — and let all three inherit the word "DLC" in headlines. The result is a search term that resolves to a moving target. A shopper expecting a second Shadow of the Erdtree-scale campaign will find, instead, four armor sets and a recolored horse. Managing that expectation gap is most of the job here.
What this article pins down
By the end, you will know exactly what launches on August 28, what it costs on each platform, why the Switch 2 version needed a year of extra oven time, and where the other two "DLCs" fit. We will keep the money honest — where an official regional price exists, we cite it; where it does not, we say so rather than invent one.
The Date That Matters: August 28, 2026
A 2025 reveal, a 2026 date
The Switch 2 version was first shown at the Nintendo Switch 2 Direct on April 2, 2025, as the console's marquee third-party get. The final date and price did not lock until June 4, 2026, when the official @ELDENRING account and Bandai Namco confirmed a launch of August 28, 2026. Engadget and Gematsu both carried the confirmation the same day. That fourteen-month gap between reveal and date is the whole story compressed into a number.
One day, two products
August 28 is a single date attached to two SKUs. On Nintendo Switch 2 you buy Elden Ring: Tarnished Edition — the entire game, plus Shadow of the Erdtree, plus the new extras, in one box. On every other platform you buy the Tarnished Pack — just the new extras, bolted onto a copy of Elden Ring you already own. Same content, radically different packaging, radically different price. Sony and Microsoft owners are not getting a new edition; they are getting a checkout line item.
Switch 2 gets an edition; everyone else gets a pack
This split is deliberate platform strategy. The Switch 2 is the only platform that never had Elden Ring at all, so it gets the all-in-one premium package. Everyone else already bought in years ago, so they get the upsell. It is the same multi-platform reach calculus we tracked in our look at how PC and console economics diverge heading into 2028 — publishers now price the customer, not the content. If you own Elden Ring on a PlayStation or Xbox or PC, the $79.99 number on the Switch 2 box is not for you.
What's Actually in the Tarnished Pack
Two classes: Heavy Knight and Idus Knight
The headline additions are two new starting classes — the Heavy Knight and the Idus Knight (some listings render the second as "Knight of Ides"). Starting classes in Elden Ring are, mechanically, a stat spread and a loadout you can replicate on any other class within a few hours of leveling. They are a convenience and a bit of roleplay flavor, not new systems. Two of them is a nice touch. It is not a reason to reinstall a 90-hour game.
Four armor sets and three Torrent skins
Rounding out the pack: four new armor sets and three customization skins for Torrent, your spectral steed. Armor in Elden Ring is a fashion-and-poise layer more than a build-defining one, and horse skins are exactly what they sound like. This is cosmetic content with a light functional wrapper — the kind of drop that live-service games hand out for a season pass, sold here as a one-time trinket.
What it is emphatically not
Set expectations at floor level: there is no new area, no new boss, no new questline, no new weapon class of consequence. Compared to Shadow of the Erdtree — a full region, a roster of bosses, and a Metacritic 94 — the Tarnished Pack is a garnish. That is not a knock on its price, which is trivial. It is a warning against the search-term confusion that will lead people to expect a campaign and find a wardrobe.
Pricing: The $79.99 Cart and the €4.99 Pack
The Switch 2 game-key card, $79.99
Elden Ring: Tarnished Edition is $79.99 on Switch 2, with pre-orders live across Amazon, Best Buy, Walmart, Target, and GameStop. It ships as a Game-Key Card: the cartridge holds no game data and functions purely as a license key that unlocks a full download. Physical-collector purists should read the fine print — the box is a coaster for a digital install, and retail listings describe a full-game download rather than an on-cart play. That is the modern Switch 2 compromise, and it is worth knowing before you pay disc money for it.
The Tarnished Pack, in euros and yen
The standalone Tarnished Pack was priced at €4.99 / ¥550 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, per RPG Site. No North American dollar figure was printed at announcement, which nets out somewhere between roughly $3.44 and about $5 depending on storefront and the day's exchange rate. That is impulse money — deliberately. PlayStation owners weighing whether the whole ecosystem is worth it can consult our PS5 Pro versus base PS5 breakdown; the Pack runs identically on either.
The $70 rumor and the price that matches
A few early write-ups floated $70 for the Switch 2 edition. Ignore it — the Amazon listing and every major retailer settled at $79.99. And that number is not a Switch 2 tax: the existing all-in "Shadow of the Erdtree Edition" bundle already retails at $79.99 on other platforms, so the cartridge price simply matches the digital bundle it replaces. Engadget put it in "Mario Kart World territory... though this hasn't been officially confirmed" before the retail pages locked it in.
| Product | Platform(s) | Release Date | Price | What You Get |
|---|---|---|---|---|
| Elden Ring: Tarnished Edition | Switch 2 | Aug 28, 2026 | $79.99 (game-key card) | Base game + Shadow of the Erdtree + Pack content |
| Tarnished Pack (DLC) | PS5, PS4, Xbox X|S, Xbox One, PC (Steam) | Aug 28, 2026 | €4.99 / ¥550 (~$5, no official USD) | 2 classes, 4 armor sets, 3 Torrent skins |
| Shadow of the Erdtree | PS5, PS4, Xbox X|S, Xbox One, PC | Jun 21, 2024 (out now) | $39.99 | Full expansion: the Land of Shadow |
| Nightreign: The Forsaken Hollows | PS5, PS4, Xbox X|S, Xbox One, PC | Dec 4, 2025 (out now) | Paid DLC | 2 Nightfarers, Great Hollow map, 2 bosses |
| The Duskbloods (new game, not DLC) | Switch 2 (exclusive) | 2026 (TBA) | TBA | PvPvE, up to 8 players |
If you would rather not read a table, here is the decision as code:
# The only Elden Ring 2026 buying flowchart you need
if platform == "Switch 2" and not own_elden_ring:
buy("Tarnished Edition") # $79.99 game-key card, full download
# = base game + Shadow of the Erdtree + Pack
elif own_elden_ring and want_the_cosmetics:
buy("Tarnished Pack") # EUR 4.99 / JPY 550, PS/Xbox/PC, Aug 28 2026
# = 2 classes + 4 armor sets + 3 Torrent skins
else:
buy(nothing) # you already own everything that matters
The 15fps Problem That Delayed Everything
Gamescom 2025: cameras off
The reason this port carries a 2026 date instead of a 2025 one is a hands-on demo that went badly. When Bandai Namco brought a playable Switch 2 build to Gamescom in August 2025, it declined to allow footage recording — never a confident sign — and the journalists who touched it came away rattled. Nintendo Life's Felix Sanchez reported the demo capped at 30fps but sinking to 20 and "sometimes even 15 FPS" in intense moments. For a game built on frame-perfect dodges, that is not a rough edge; it is a broken contract.
CPU-bound, not GPU-bound
Digital Foundry's John Linneman was blunter still, and his diagnosis is the technically important part. Via Digital Foundry's analysis, he called the build "basically unacceptable," adding "I would not ship a product like this right now," and that "this runs like a poor performing PS3 game." Crucially, he pegged the bottleneck as the CPU, not the GPU — the Switch 2 looked more constrained there than even a Steam Deck. That distinction matters because a GPU wall gets solved by dropping resolution; a CPU wall gets solved only by re-architecting how the game feeds its cores, which takes months. If you want the hardware context for why a handheld chews on Elden Ring's simulation, our Switch 2 versus Steam Deck comparison lays out the silicon.
The October delay and the GDC recovery
On October 23, 2025, the official account announced the slip to 2026 for "performance adjustments" — Engadget logged it. By GDC in March 2026, the picture had turned: previews described a build "in much better shape," running in the 30-to-40fps range depending on scene load. The catch, and it is a real one: every positive impression came from the opening Limgrave region only. FromSoftware has published no final frame-rate or resolution target, and nobody has confirmed a sustained 60fps mode. The delay produced tangible results; it did not produce a miracle.
The Other 2026 DLC: Forsaken Hollows and Duskbloods
The Forsaken Hollows already answered the question
Half the people searching "elden ring dlc release date" want the Nightreign expansion, and here is the deflating news: it already came out. The Forsaken Hollows launched on December 4, 2025, adding two new Nightfarers — the Scholar and the Undertaker — a "Great Hollow" Shifting Earth map, and two bosses, across all of the spin-off's base platforms. The waves of reporting about a "Nightreign DLC by March 2026" were describing this, before it had a date. It landed comfortably inside the deadline. If you missed it, that is the search-term fog at work.
What Kadokawa actually said
The "by March 2026" framing traces to a Kadokawa financial filing, not a marketing beat. In its Q2 FY2025 earnings (November 2025), the parent company noted a Nightreign DLC targeted for fiscal 2025 — meaning on or before March 31, 2026 — and, per GameSpot, reported the game "performed well beyond initial expectations," adding it was "aiming for further sales growth for ELDEN RING NIGHTREIGN, original ELDEN RING, and its DLC." That is an accountant's sentence, and the press dutifully reverse-engineered a release window from it. The window was real; the DLC beat it.
The Duskbloods: the third Switch 2 card
The same filing named a third FromSoftware project for 2026: The Duskbloods, a Switch 2-exclusive PvPvE game for up to eight players, first announced in a Kadokawa press release on April 2, 2025. As of this writing it has no firm date, with a closed beta pointed at summer 2026. It is not Elden Ring and it is not DLC — but it shares a console, a studio, and a year with the Tarnished Edition, which is precisely how it ends up polluting the same search results.
Historical Context: Erdtree, Nightreign, and the Port Era
Elden Ring (2022) and the score that started it
The base game launched February 25, 2022, and became FromSoftware's commercial peak — a Game of the Year juggernaut that pushed the franchise past 25 million copies and made every subsequent SKU a guaranteed headline. Everything downstream, including a Switch 2 port arriving four years late, exists because that number is enormous. The full chronology lives on the Elden Ring entry, and it is the baseline against which every 2026 announcement is measured.
Shadow of the Erdtree (2024): the real expansion
If you want the actual Elden Ring DLC — the one people mean when they picture a campaign — it came out on June 21, 2024, for $39.99. Shadow of the Erdtree sent the player after Miquella into the Land of Shadow, sold five million copies in three days, and drew "universal acclaim," with the PS5 version landing a 94 on Metacritic. That is the yardstick. Note the date while you are here: it was June 21, not March — a detail several 2026 explainers get wrong, and one worth guarding against.
Nightreign (2025): the spin-off that broke the search term
Elden Ring Nightreign arrived May 30, 2025 — a roguelike, three-player co-op spin-off that reused the Lands Between's assets for something structurally alien to the base game. It topped the May charts and sold five million units of its own. The moment a second Elden Ring product with its own DLC pipeline existed, the phrase "Elden Ring DLC" stopped having one referent. Nightreign is the reason your search engine now has to ask a follow-up question.
What the Analysts and Critics Said
Digital Foundry's autopsy
The Gamescom reaction was the most consequential critical moment in this port's life, because it is what forced the delay. Digital Foundry's John Linneman did not hedge: "basically unacceptable... I would not ship a product like this right now," and "this runs like a poor performing PS3 game," with the frame rate "literally just running often below 30" and the cause a CPU bottleneck. When a technical outlet with DF's reputation says do not ship it, a publisher that ships it anyway is choosing the review it will get.
The GDC redemption arc
Seven months later the tune changed. RPG Site's James Galizio, previewing the GDC build, called it "one of the singular most impressive Switch 2 conversions I have played to date," running at "a solid 30FPS" and "very visibly close to a native 1080p" (RPG Site). Polygon's Giovanni Colantonio, in a Nintendo Life roundup, agreed the build "seems much more stable" with "image quality... surprisingly strong in both docked and handheld mode," reading FromSoftware's approach as "optimising the experience for quality first over performance." Two caveats survive: it is a preview, and it is Limgrave.
Kadokawa's ledger
The most quotable line about the money came, fittingly, from a spreadsheet. Kadokawa's report that Nightreign "performed well beyond initial expectations" is the tell for why FromSoftware is spinning up class packs and $79.99 cartridges at all: the franchise prints money at every price point, so it now sells at every price point. The Tarnished Pack is not a creative decision. It is a portfolio decision.
Tarnished Pack vs. Shadow of the Erdtree
Scale: an afternoon against a campaign
The cleanest way to inoculate yourself against disappointment is to lay the new Pack beside the last real expansion. One is a full region with a boss roster you will spend dozens of hours clearing. The other is two stat spreads, four outfits, and three horse coats you will have seen in full inside an afternoon. They share a franchise and almost nothing else, and pretending otherwise is how the "is this the new DLC?" confusion metastasizes.
Price-per-content, honestly
Here is the fair defense of the Pack: at €4.99, nobody is being fleeced. Shadow of the Erdtree asked $39.99 and delivered a campaign; the Tarnished Pack asks pocket change and delivers cosmetics, and the ratio is roughly honest. The trap is not the price — it is the word "DLC" doing far too much load-bearing work between two products an order of magnitude apart in ambition.
| Attribute | Tarnished Pack (2026) | Shadow of the Erdtree (2024) |
|---|---|---|
| Type | Cosmetic / class bundle | Full expansion |
| New area | None | The Land of Shadow (large) |
| New bosses | 0 | ~10 major, plus minor |
| New starting classes | 2 (Heavy Knight, Idus Knight) | 0 (uses base classes) |
| Armor sets | 4 | Dozens |
| Mount cosmetics | 3 Torrent skins | 0 |
| Approx. price | €4.99 / ¥550 | $39.99 |
| Metacritic | N/A (not a review product) | 94 (PS5) |
| Time to see it all | An afternoon | 30-40+ hours |
The verdict the table hands you
Read the two columns and the buying advice writes itself: if you have not played Shadow of the Erdtree, that $39.99 is the expansion you are actually looking for, and it exists right now. The €4.99 Pack is a topping you add later, or the sweetener that comes free inside the Switch 2 box. Do not let a shared noun talk you into treating them as substitutes.
What Happens Next: 6-12 Month Predictions
On the Switch 2 port
Three calls on the port itself. One: Tarnished Edition ships August 28 targeting roughly 1080p and about 30fps, quality-first, with no sustained 60fps mode at launch — the GDC evidence points nowhere else. Two: expect the reviews to fracture along the Limgrave line, with the opening hours praised and the late-game, effects-dense areas (think Mohgwyn, the Erdtree fight) drawing the frame-rate complaints, because those are where a CPU wall bites hardest. Three: a post-launch patch adding VRR support or a 40fps mode is plausible within three months, but nobody has promised it, so treat it as hope, not roadmap.
On the pack and the platforms
Two more on the money. Four: the Tarnished Pack outsells the cynics' expectations precisely because it is €4.99 spread across an installed base north of 25 million — a rounding-error price times a huge number is real revenue, and Bandai knows it. Five: $79.99 hardens as the default ceiling for premium Switch 2 third-party ports, "Mario Kart World territory" quietly becoming the norm rather than the outlier, which our coverage of Nintendo's 2026 slate will keep testing against each new release.
On the next FromSoftware thing
And one wildcard: The Duskbloods gets a firm date at a 2026 Nintendo Direct, its summer closed beta shaping the final build — and when it or the next Nightreign drop lands, the exact "wait, is this the DLC?" confusion cycle repeats. The search term does not get cleaner. It gets a fourth referent.
The Machine's Verdict
Who buys what
Resolved to a sentence per buyer: if you have never played Elden Ring and own a Switch 2, the $79.99 Tarnished Edition is a legitimately good all-in-one, contingent on the final frame rate holding outside Limgrave. If you own Elden Ring anywhere else and love the game, the €4.99 Pack is a shrug-and-buy. If you own Elden Ring and skipped Shadow of the Erdtree, close this tab and go buy the actual expansion instead. And if you already own everything, August 28 is not for you.
The one thing they got right
Credit where due: FromSoftware saw an unshippable 15fps build in August, took the public relations hit of a delay in October, and spent the intervening months attacking a CPU bottleneck rather than papering over it with a resolution cut. The GDC previews suggest that discipline worked. In an era of ports shoved out the door broken and patched later, eating a year to hit "quality first" is the honorable choice, even if it produced a smaller launch window than anyone wanted.
The asterisk that stays
The asterisk is the marketing, not the game. "Elden Ring DLC, August 28" is technically true and functionally misleading — it will send people expecting a campaign to a checkout page for horse skins. The content is fine and the price is fair. The confusion is manufactured, and no amount of frame-rate optimization fixes a search term with three answers. Buy with the table above open, and you will not be the person leaving a one-star review because the "DLC" was four coats of paint.
Questions the search bar asks me
- When does the Elden Ring DLC actually come out?
- The Tarnished Pack launches August 28, 2026 on PS5, PS4, Xbox Series X|S, Xbox One, and PC, and is bundled into the $79.99 Switch 2 Tarnished Edition the same day. Note that the two other 'DLCs' already shipped: Shadow of the Erdtree on June 21, 2024, and Nightreign's The Forsaken Hollows on December 4, 2025.
- How much does the Tarnished Pack cost?
- The standalone Tarnished Pack is €4.99 / ¥550 (roughly $3.44-$5; no official USD price was printed). On Switch 2, the full Tarnished Edition is $79.99 as a game-key card, matching the existing all-in Shadow of the Erdtree Edition bundle price on other platforms.
- What's actually included in the Tarnished Pack?
- Two new starting classes (the Heavy Knight and the Idus Knight), four new armor sets, and three customization skins for Torrent, your mount. There is no new area, boss, or questline — it is a cosmetic-and-class bundle, not a Shadow of the Erdtree-scale expansion.
- Is the Tarnished Pack the same as Shadow of the Erdtree?
- No, and it is not close. Shadow of the Erdtree is a $39.99 full expansion from June 2024 with a whole region and a boss roster (Metacritic 94 on PS5). The Tarnished Pack is €4.99 of cosmetics and starting classes. If you want the real campaign DLC, buy Erdtree.
- Why was the Switch 2 version delayed to 2026?
- A Gamescom 2025 demo ran as low as 15fps, and Digital Foundry's John Linneman called it 'basically unacceptable' and 'like a poor performing PS3 game,' pegging the cause as a CPU bottleneck. FromSoftware delayed it on October 23, 2025; by GDC 2026 the build was previewed at a steadier 30-to-40fps, near native 1080p.